Home Tab Browse Books Tab For Instructors Tab Email Newsletter Tab About Sybex Tab Contact Us Tab  
sybex.com
Cover image for product 1897177526
Learning Autodesk Maya 2009 The Modeling & Animation Handbook: Official Autodesk Training Guide
Autodesk Maya Press
ISBN: 978-1-897177-52-5
Paperback
560 pages
October 2008
US $69.99 Add to Cart

Residents outside the United States can purchase books through our International Distributors.

 
About This Title | Errata
Description
This exceptional, full-color Autodesk Maya Press title -- produced by Autodesk, the software's creators -- uses an award-winning movie short as the basis for the book's all-new hands-on tutorials. The book provides clear step-by-step projects to help you understand the modeling and animation stages of production. You'll learn how to build models with a variety of surface types and then make them move with a wide range of animation techniques as well as how to make sound decisions from the beginning to save unnecessary challenges further down the pipeline. As a bonus feature, this book also introduces some animation techniques using Alias MotionBuilder.

Topics include:

  • Polygon Modeling.
  • NURBS Modeling.
  • General Modeling Issues.
  • Tessalation; Texturing.
  • Using layers to organize your work.
  • Creating Skeleton Chains and edit joint orientation.
  • Setting up Single Chain, Rotation Plane, and Spline IK Solvers.
  • Using Set Driven Key to create powerful yet simple control systems.
  • Understanding and using Forward and Inverse Kinematics.
  • Simulating the deformation of clothing using Wire Deformers and Set Driven Key.
  • Drive joint rotation with a Blendshape Slider to help consolidate control windows.
  • Using Pole Vector constraints as a fast and easy way of achieving realistic motion in arms and legs.
  • Creating complex and subtle character deformations through the use of Clusters and Lattice.

Order your copy today.