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Mastering Maya 8.5
John Kundert-Gibbs, Mick Larkins, Dariush Derakhshani, Eric Kunzendorf
ISBN: 978-0-470-12845-9
Paperback
880 pages
April 2007
US $49.99 Add to Cart

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About This Title | Errata | Instructor Materials
Introduction.

Chapter 1: The Maya Interface.

Chapter 2: Quick Start: Creating an Animation in Maya 8.5.

Chapter 3: Polygonal Modeling.

Chapter 4: NURBS Modeling.

Chapter 5: Subdivision Surfaces.

Chapter 6: Blend Shapes: Advanced Modeling.

Chapter 7: Basic Animation.

Chapter 8: Character Setup and Rigging.

Chapter 9: Character Animation.

Chapter 10: Nonlinear Animation.

Chapter 11: Lighting for Animation.

Chapter 12: Shading and Texturing for Animation.

Chapter 13: Rendering Basics.

Chapter 14: Advanced Rendering with mental ray.

Chapter 15:  Toon Shading.

Chapter 16: Maya Embedded Language (MEL).

Chapter 17: Paint Effects.

Chapter 18: Rigid Body Animation.

Chapter 19: Using Particles.

Chapter 20: Fluid Effects.

Chapter 21: Maya Hair.

Chapter 22: Maya Fur.

Chapter 23: Cloth Simulation with nCloth.

Index.