Mastering Maya 8.5
ISBN: 978-0-470-12845-9
Paperback
880 pages
April 2007
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Table of Contents
Introduction.
Chapter 1: The Maya Interface. Chapter 2: Quick Start: Creating an Animation in Maya 8.5. Chapter 3: Polygonal Modeling. Chapter 4: NURBS Modeling. Chapter 5: Subdivision Surfaces. Chapter 6: Blend Shapes: Advanced Modeling. Chapter 7: Basic Animation. Chapter 8: Character Setup and Rigging. Chapter 9: Character Animation. Chapter 10: Nonlinear Animation. Chapter 11: Lighting for Animation. Chapter 12: Shading and Texturing for Animation. Chapter 13: Rendering Basics. Chapter 14: Advanced Rendering with mental ray. Chapter 15: Toon Shading. Chapter 16: Maya Embedded Language (MEL). Chapter 17: Paint Effects. Chapter 18: Rigid Body Animation. Chapter 19: Using Particles. Chapter 20: Fluid Effects. Chapter 21: Maya Hair. Chapter 22: Maya Fur. Chapter 23: Cloth Simulation with nCloth. Index. |


