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The Game Artist's Guide to Maya
Michael McKinley
ISBN: 978-0-7821-4376-8
Paperback
240 pages
January 2005
US $39.99 Add to Cart

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About This Title | Errata

Introduction.

Chapter 1: The Game Industry.

Chapter 2: Polygonal Modeling.

Chapter 3: Texturing.

Chapter 4: Rigging.

Chapter 5: Animation.

Chapter 6: Particle Effects.

Index.

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