3ds Max at a Glance
ISBN: 978-0-470-17984-0
Paperback
225 pages
December 2007
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Table of Contents
Introduction.
1. Introduction to 3ds Max. 2. Modeling 3. Creating Textures. 4. Lighting. 5. Rendering. 6. Character Deformations and Rigging. 7. Animation. 8. Character Studio. 9. Special Effects. 10. Hair and Cloth. Appendix: About the Companion CD. Index. |


